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EXR to ICO Converter

Convert EXR to ICO in your browser. EXR files usually come from 3D renderers and compositing in Nuke, Blender, Houdini, After Effects and DaVinci Resolve; ICO is the better fit for favicons and Windows icons. You get a multi-size ICO with PNG-compressed icons (16, 32, 48 and 256 px by default). Nothing is uploaded.

  • Processed locally
  • No upload, no wait
  • No sign-up
  • No watermark

Drop images here

or choose files · paste with Ctrl/⌘ V

EXR expected · other image formats also work

Files are processed on this device. Nothing is uploaded.0 B uploaded

How to use EXR to ICO

  1. 1

    Add your EXR files: drop them here, choose them, or paste from the clipboard.

  2. 2

    Choose the icon sizes to include.

  3. 3

    Click Convert. Each file is decoded and encoded in a background thread on this device.

  4. 4

    Download the .ico files one at a time or together as a ZIP.

Why use Aback Images for exr to ico

Where the ICO goes next

ICO opens in every browser (as a favicon), Windows and most Linux desktops.

ICO next to EXR

Both sides are lossless, so the size depends on how well the ICO encoder handles this picture compared with the EXR's none, RLE, ZIP, PIZ, PXR24, B44 or DWA, chosen per file.

Written without a lossy pass

The ICO is written losslessly, so the pixels decoded from the EXR arrive unchanged, apart from precision beyond 8 bits per channel.

Processed on your device

Your images are decoded, edited and encoded inside this browser tab by Web Workers. Nothing is uploaded to a server.

EXR vs ICO

What changes from EXR to ICO

Encoding: the EXR uses none, RLE, ZIP, PIZ, PXR24, B44 or DWA, chosen per file; ICO uses each size stored as a headerless BMP or as a complete PNG, and the download is a multi-size ICO with PNG-compressed icons (16, 32, 48 and 256 px by default).

Bit depth: 16-bit half or 32-bit floating point per channel in the EXR; ICO allows 1 to 32 bits per pixel, set per size, and the ICO written here has 32 bits per pixel. Floating-point values are mapped to 8 bits per channel, and anything brighter than white clips.

Colour: scene-linear RGB, often ACEScg or linear Rec.709 in the EXR; ICO supports RGB or a palette, per image, written here as 8-bit sRGB.

Transparency: the EXR stores it as an A channel stored like any other channel; the ICO keeps it as 8-bit alpha in 32-bit and PNG entries, or a 1-bit mask in old icons.

Other images: the EXR can hold extra channels (depth, normals, render passes) and multiple parts; only the main image is converted.

Metadata: the EXR can carry named header attributes such as chromaticities, timecode and camera data; ICO can carry only a directory of the sizes inside, with no EXIF, but nothing is copied across.

About EXR

OpenEXR is the high dynamic range format of film visual effects. It stores half or full floating-point channels in linear light, plus any extra render passes, and is the working format of compositing pipelines.

An EXR starts with the magic number 76 2F 31 01 and a version field, then a header of named, typed attributes (channels, compression, dataWindow, displayWindow) and a table of offsets to scanline or tile blocks.

EXR files usually come from 3D renderers and compositing in Nuke, Blender, Houdini, After Effects and DaVinci Resolve.

About ICO

ICO is a container that bundles several sizes of the same icon (16, 32, 48, 256 px) into one file. It is still the most compatible format for website favicons and Windows app icons.

An ICO starts with a 6-byte ICONDIR (type 1 for icons) and a 16-byte entry per image giving width, height, colour count and offset. Each image is either a BMP without its file header plus an AND mask, or a complete PNG.

When converting EXR to ICO makes sense

ICO is the better choice for favicons and Windows icons, while EXR suits visual effects, compositing and 3D render output.

ICO strengths: Multiple sizes in one file; Required by Windows and supported by every browser as a favicon. Drawbacks to weigh: Max 256×256 per image; Not for photos.

Limitations

  • EXR values are scene-linear and can exceed 1.0; they are mapped to display values without tone mapping, so highlights clip to white.
  • Only the colour channels are converted; depth, normals and other render passes are dropped.
  • Single-part scanline files are supported; tiled, deep and multi-part EXRs, and those compressed with B44 or DWA, cannot be read here.
  • Each size inside the ICO is scaled from your image, and detailed artwork loses legibility at 16 and 32 px, so simplify logos first.
  • Non-square images are centred on a transparent square for each icon size.

Frequently asked questions

Does converting EXR to ICO lose quality?

ICO is written losslessly, so the pixels are stored exactly as decoded. Floating-point values are mapped to 8 bits per channel, and anything brighter than white clips. Not carried over: any extra channels.

Is transparency kept in the ICO?

Yes. EXR stores it as an A channel stored like any other channel, and the ICO is written with an alpha channel, so transparent areas stay transparent.

Which icon sizes are included?

16, 32, 48 and 256 px by default, the set Windows and browsers expect. You can choose other sizes. Non-square images are centred on a transparent square.

Which apps open ICO files?

Every browser (as a favicon), Windows and most Linux desktops.

Are my images uploaded anywhere?

No. Processing happens inside your browser with WebAssembly and Web Workers. The site only downloads the app code and codecs; your files never leave your device. You can confirm this with the live upload counter on the tool, or in your browser's network panel.

Can I process many files at once?

Yes. Drop a whole selection or folder. Files are processed in parallel on several worker threads, each result can be downloaded on its own, and everything can be saved as one ZIP.

Is it free? Is there a file limit or watermark?

It is free with no account, no watermark and no daily limit. The only limit is your device's memory: very large images (over roughly 100 megapixels) may be refused to keep the tab from crashing.