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XBM to WebP Converter

Convert XBM to WebP in your browser. XBM files usually come from X11 cursors, icons and window manager themes, and C programs that embed small bitmaps; WebP is the better fit for images on websites and in apps. You get a lossy WebP at the quality you choose (lossless under More options), keeping transparency. Nothing is uploaded.

  • Processed locally
  • No upload, no wait
  • No sign-up
  • No watermark

Drop images here

or choose files · paste with Ctrl/⌘ V

XBM expected · other image formats also work

Files are processed on this device. Nothing is uploaded.0 B uploaded

How to use XBM to WebP

  1. 1

    Add your XBM files: drop them here, choose them, or paste from the clipboard.

  2. 2

    Set the quality. 80 to 85 is visually close to the original for most photos.

  3. 3

    Click Convert. Each file is decoded and encoded in a background thread on this device.

  4. 4

    Download the .webp files one at a time or together as a ZIP.

Why use Aback Images for xbm to webp

Where the WebP goes next

WebP opens in every current browser, Windows, macOS, Android, and recent Photoshop, GIMP and Affinity.

WebP next to XBM

A lossy WebP usually comes out far smaller than the XBM, which stores none: bits written as hexadecimal bytes in C source.

The first lossy pass

The XBM holds 1 bit per pixel with nothing discarded yet. This conversion is the first lossy encode these pixels see, and hard edges and flat colour show it first.

Processed on your device

Your images are decoded, edited and encoded inside this browser tab by Web Workers. Nothing is uploaded to a server.

XBM vs WebP

What changes from XBM to WebP

Encoding: the XBM uses none: bits written as hexadecimal bytes in C source; WebP uses lossy VP8 coding or lossless VP8L, and the download is a lossy WebP at the quality you choose (lossless under More options), keeping transparency.

Bit depth: 1 bit per pixel in the XBM; WebP allows 8 bits per channel, and the WebP written here has 8 bits per channel.

Colour: two colours, foreground and background in the XBM; WebP supports RGB; lossy WebP stores colour at half resolution (4:2:0), written here as 8-bit sRGB.

Metadata: the XBM can carry the #define names for width, height and an optional hotspot; WebP can carry EXIF, XMP and ICC chunks, but nothing is copied across.

About XBM

XBM is the 1-bit image format of the X Window System, written as C source code so it can be compiled straight into a program. It was used for cursors, icons and window decorations, and early web browsers displayed it.

An XBM file is C code: '#define name_width 16', '#define name_height 16', optional x_hot and y_hot lines, then 'static unsigned char name_bits[] = { 0x00, ... };' with each byte holding eight pixels, least significant bit first.

XBM files usually come from X11 cursors, icons and window manager themes, and C programs that embed small bitmaps.

About WebP

WebP is Google's web image format. It supports lossy and lossless compression, transparency and animation, and is typically 25 to 35 percent smaller than JPEG at the same visual quality.

A WebP is a RIFF file: 'RIFF', a length, 'WEBP', then chunks. A simple lossy file is one VP8 chunk and a lossless one is VP8L; the extended VP8X header announces alpha, animation, ICC, EXIF or XMP chunks.

When converting XBM to WebP makes sense

WebP is the better choice for images on websites and in apps, while XBM suits X11 cursors, icons and C programs that embed bitmaps.

WebP strengths: 25-35% smaller than JPEG; Transparency and animation in one format; Supported by every modern browser. Drawbacks to weigh: Some older desktop apps and photo printers cannot open it; Max 16383 px per side.

Limitations

  • An XBM holds only two colours, so the converted image is pure black and white whatever the target can hold.
  • A few older desktop apps, print services and upload forms still reject WebP; keep a JPG or PNG copy for those.
  • WebP images are limited to 16383 pixels on each side.

Frequently asked questions

Does converting XBM to WebP lose quality?

WebP is lossy, so detail the eye barely notices is discarded to save space.

What quality should I choose for WebP?

80 to 85 is visually close to the original for most photos. Go lower for thumbnails, or switch on Lossless under More options for screenshots and graphics.

Which apps open WebP files?

Every current browser, Windows, macOS, Android, and recent Photoshop, GIMP and Affinity.

Are my images uploaded anywhere?

No. Processing happens inside your browser with WebAssembly and Web Workers. The site only downloads the app code and codecs; your files never leave your device. You can confirm this with the live upload counter on the tool, or in your browser's network panel.

Can I process many files at once?

Yes. Drop a whole selection or folder. Files are processed in parallel on several worker threads, each result can be downloaded on its own, and everything can be saved as one ZIP.

Is it free? Is there a file limit or watermark?

It is free with no account, no watermark and no daily limit. The only limit is your device's memory: very large images (over roughly 100 megapixels) may be refused to keep the tab from crashing.